Usability and Simulations
Interesting paper here on human computer interaction, xml and simulation development. Interesting simulated combat example>
http://www.cise.ufl.edu/~fishwick/tr/03/scs4.pdf
I like this definition of a simulation model as "a source object whose components and operation are meant to capture dynamic attributes of a target object."
Important point: One of the core strengths of Simudyne is it's focus on applying design skills from the web world to the development of simulations for corporations.
This paper supports my assertion that usability has been a major weak spot in most simulation projects. Redfish projects are a notable good example of linking good HCI design with robust simulation models.
Further, the collaborative technologies that Simudyne is using takes us way beyond the simple web 1.0 and embraces fully the idea of web 2.0 and even, in my not so humble opinion, extends us way beyond the current ideas of most webbies. Simudyne's simulations, based on the prototypes built to date, will really take us to the next level in sim creation.
Structure, Behavior over Time, and Emergence
Why Should I Care About Simulation Science?
2006 - The Tipping Point for Simulation Science
Selling Simulation Science
What is Simulation Science?
© 2005 Justin Lyon. All Rights Reserved.
Reproduction permitted with permission of author: Justin Lyon.
http://www.cise.ufl.edu/~fishwick/tr/03/scs4.pdf
I like this definition of a simulation model as "a source object whose components and operation are meant to capture dynamic attributes of a target object."
Important point: One of the core strengths of Simudyne is it's focus on applying design skills from the web world to the development of simulations for corporations.
This paper supports my assertion that usability has been a major weak spot in most simulation projects. Redfish projects are a notable good example of linking good HCI design with robust simulation models.
Further, the collaborative technologies that Simudyne is using takes us way beyond the simple web 1.0 and embraces fully the idea of web 2.0 and even, in my not so humble opinion, extends us way beyond the current ideas of most webbies. Simudyne's simulations, based on the prototypes built to date, will really take us to the next level in sim creation.
Structure, Behavior over Time, and Emergence
Why Should I Care About Simulation Science?
2006 - The Tipping Point for Simulation Science
Selling Simulation Science
What is Simulation Science?
© 2005 Justin Lyon. All Rights Reserved.
Reproduction permitted with permission of author: Justin Lyon.

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